Common commands

sv_cheats 1. the first command that allows us to run the rest of the cheats in the console.

sv_cheats 0. cancel the input of cheats, prohibits their input.

god. god mode, immortality.

noclip. makes it possible to fly around the map and through walls, re-entering the command cancels the flight.

mat_wireframe 1. this command will help you to see the outline of all walls, see through the walls, the places of the shots will also be marked.

mat_wireframe 0. this command will disable viewing the outline of the walls.

r_drawothermodels 2. allows you to see players through walls

r_drawothermodels 1. disables the ability to see players through walls

sv_showimpacts 1. colored traces of bullets on the walls

thirdperson. third person view

firstperson. Returns to normal first person view

host_timescale 2. speeds up the time on the server

host_timescale 1 sets the default time value

Counter-Strike Global Offensive Console Commands

scopes, players, codes

CS: GO console commands are launched right during the game by pressing the tilde key “

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“In the Russian layout” Ё “When pressed, the console will open, where below in the line you can enter the codes we need, by entering the code, press” Enter “to activate. Cheats can only be launched in training sessions and single-player games against bots.

If the console won’t open. Go to “settings” select “game parameters”. In the item “Enable developer console” select “yes”. The entire console is turned on and when you click on the tilde it will open.

Codes for money

mp_maxmoney 100000. the maximum amount of money, set the amount of money in the round

mp_startmoney 900. give money in 1 round

mp_afterroundmoney 800. start money

mp_playercashawards 1. give money for completing a task

Cartridges

sv_infinite_ammo 1. infinite ammo without reloading weapons

sv_infinite_ammo 2. Infinite Ammo with Weapon Reload

give weapon_knife. a knife falls to the ground

give weapon_knifegg. a golden knife falls on the ground

Cheats for grenades

sv_grenade_trajectory 1. shows the trajectory of a grenade

give weapon_hegrenade. we give ourselves a frag grenade

give weapon_smokegrenade. smoke grenade

give weapon_flashbang. flash grenade (flash drive)

give weapon_molotov. Molotov cocktail

give weapon_incgrenade. incendiary grenade

give weapon_decoy. mock grenade

ammo_grenade_limit_default 30 changes the default grenade limit to 30

ammo_grenade_limit_flashbang 30. the ability to issue 30 flashbangs at the same time

ammo_grenade_limit_total 30. allows the purchase of 30 grenades

Commands for managing bots

bot_kick. removes all bots from the map

bot_add_ct. adds a bot to the counter terrorist team

bot_add_t. adds a bot to the terrorist team

bot_take_control. you take control of the bot

bot_zombie 0. bots do not attack you

bot_kill. kill all bots

bot_knives_only. enables bots only knives

bot_pistols_only. only use pistols

bot_snipers_only. bots only use sniper rifles

bot_all_weapons. bots use all weapons

bot_stop 1. all bots stand still

Weapon codes

Sniper rifles and assault rifles with optics

give weapon_awp. AWP sniper rifle

give weapon_ssg08. SSG 08 sniper rifle

give weapon_scar20. SCAR-20 semi-automatic sniper rifle

give weapon_aug. rifle with AUG telescopic sight

give weapon_ak47. AK-47 assault rifle

give weapon_m4a1_silencer. M4A1-S silent carbine

give weapon_m4a1. M4A4 assault rifle

give weapon_galilar. Galil AR assault rifle

give weapon_famas. FAMAS submachine gun

give weapon_sg553. SG 553 assault rifle

give weapon_elite. two Dual Berettas pistols

give weapon_glock18. Glock-18 pistol

give weapon_usp_silencer. USP-S pistol

give weapon_fiveseven. Five-SeveN pistol

give weapon_hkp2000. P2000 pistol

give weapon_deagle. Desert Eagle pistol

give weapon_p90. P90 submachine gun

give weapon_ump45. UMP-45 submachine gun

give weapon_mac10. MAC-10 submachine gun

give weapon_cz75a. CZ75-Auto automatic pistol

give weapon_tec9. Tec-9 semi-automatic pistol

give weapon_taser. Zeus stun pistol

give weapon_xm1014. XM1014 shotgun

give weapon_nova. Nova shotgun

give weapon_sawedoff. sawed-off sawn-off

give weapon_m249. M249 machine gun

give weapon_negev. Negev machine gun

Team Picks

Launch parameters

This list of launch parameters in CS: GO is used by most players.

HUD commands (interface)

  • hud_scaling 0.75. interface size;
  • hud_showtargetid 1. nickname will be displayed when hovering over the player;
  • hud_takesshots 0. disabling auto screenshot at the end of the match;

Equipment

  • give weapon_knife. give out a knife
  • give weapon_c4. issue a C4 bomb
  • give weapon_taser. issue Zeus
  • give item_defuser. issue nippers / diffuse.
  • give item_vesthelm. issue armor with a helmet
  • give item_vest. issue armor without helmet

Commands for changing hands

  • cl_righthand 0. sets the weapon to the left hand;
  • cl_righthand 1. installs a weapon in the right hand;
  • viewmodel_presetpos 1. the usual type of weapon in hand;
  • viewmodel_presetpos 2. large type of weapon in hand;
  • viewmodel_presetpos 3. classic type of weapon in hand (like in good old 1.6);
  • viewmodel_fov 55. zoom in / out of the weapon model on the screen (minimum value 54, maximum value 65);
  • viewmodel_offset_x. 0 position of the weapon and hand on the x-axis;
  • viewmodel_offset_y. 0 position of the weapon and hand on the y-axis;
  • viewmodel_offset_z. 0 position of the weapon and hand on the z-axis;

Incomprehensible commands

  • cl_bobcycle 0.8. sets the frequency of the player’s image swing while running;
  • cl_bobup 0.5. sets the number of bounces of the player’s image while running;
  • cl_drawhud 1. enable the HUD menu;
  • cl_extrapolate 1. simple linear prediction of the positions of objects based on the history of their behavior earlier;
  • cl_extrapolate_amount 0.20. extrapolation is performed only for packet loss up to 0.20 seconds;
  • cl_predict 1. makes prediction of player’s movements on the client side;
  • cl_phys_timescale 1.0. sets the time scale on the client side;
  • cl_removedecals 0. do not remove decals from the object under the crosshair;
  • cl_wpn_sway_scale 1.0. the amplitude of the animation of the weapon model when firing;
  • mat_fastnobump 0. turn off fast algorithm for rendering volumetric textures;
  • mat_frame_sync_enable 1. allow forcing frame synchronization;
  • mat_frame_sync_force texture 0. force frame synchronization to block managed textures;
  • mat_tonemap_aLGorithm 1. old algorithm for drawing maps;
  • net_fakeloss 0. simulates packet loss as a percentage;
  • r_modelwireframedecal 0. do not show damage to the enemy;

Submachine gun CT and T

  • give weapon_mp9. issue MP9
  • give weapon_mp7. issue MP7
  • give weapon_ump45. issue UMP-45
  • give weapon_p90. issue P90
  • give weapon_bizon. issue PP-19 Bizon
  • give weapon_mac10. issue MAC-10

Turn on the console

In order to be able to use console commands, you must enable the ability to open the console. To do this, you need to register the command “-console” in the game parameters or in the game settings there is a function “Enable developer console”. The console is opened by pressing the “Tilda” (Ё) button on the keyboard.

After that, all console commands in CS: GO will become available to you.

Sights for CS: GO players

In this guide we will try to lay out the scopes of all popular pro players such as ScreaM, Olofmeister, etc. All commands must be entered into the console!

cl_crosshair_drawoutline 0; cl_crosshaircolor 1; cl_crosshairdot 0; cl_crosshairgap.2.5; cl_crosshairsize 4; cl_crosshairstyle 4; cl_crosshairthickness 0

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cl_ crosshair _drawoutline 0; cl_ crosshair color 1; cl_ crosshair dot 0; cl_ crosshair gap.1; cl_ crosshair size 4; cl_ crosshair style 4; cl_ crosshair thickness 1

-flusha
cl_ crosshair _drawoutline 0; cl_ crosshair color 5; cl_ crosshair dot 0; cl_ crosshair gap.3; cl_ crosshair size 3; cl_ crosshair style 4; cl_ crosshair thickness 1

cl_ crosshair _drawoutline 0; cl_ crosshair color 1; cl_ crosshair dot 0; cl_ crosshair gap.3; cl_ crosshair size 3; cl_ crosshair style 4; cl_ crosshair thickness 1

cl_ crosshair _drawoutline 0; cl_ crosshair color 1; cl_ crosshair dot 0; cl_ crosshair gap.2; cl_ crosshair gap_useweaponvalue 0; cl_ crosshair size 4; cl_ crosshair style 4; cl_ crosshair thickness 1

cl_ crosshair _drawoutline 1; cl_ crosshair _outlinethickness 1; cl_ crosshair color 2; cl_ crosshair dot 0; cl_ crosshair gap.1; cl_ crosshair size 3; cl_ crosshair style 4; cl_ crosshair thickness 1

cl_ crosshair _drawoutline 0; cl_ crosshair color 1; cl_ crosshair dot 0; cl_ crosshair gap 0; cl_ crosshair size 5; cl_ crosshair style 4; cl_ crosshair thickness 0.5

cl_ crosshair _drawoutline 0; cl_ crosshair color 1; cl_ crosshair dot 1; cl_ crosshair gap 1; cl_ crosshair size 2.3; cl_ crosshair style 4; cl_ crosshair thickness 1

cl_ crosshair _drawoutline 1; cl_ crosshair _outlinethickness 1; cl_ crosshair color 1; cl_ crosshair dot 0; cl_ crosshair gap.2; cl_ crosshair size 3; cl_ crosshair style 4; cl_ crosshair thickness 1

-gla1ve
cl_ crosshair _drawoutline 0; cl_ crosshair color 1; cl_ crosshair dot 0; cl_ crosshair gap.2; cl_ crosshair size 3; cl_ crosshair style 4; cl_ crosshair thickness 1

Sights of SK-Gaming players:

cl_crosshair_drawoutline 0; cl_crosshair_outlinethickness 1; cl_crosshaircolor 1; cl_crosshairdot 0; cl_crosshairgap.1.5; cl_crosshairsize 4; cl_crosshairstyle 4; cl_crosshairthickness 1

-felps cl_ crosshair _drawoutline 0; cl_ crosshair color 1; cl_ crosshair dot 0; cl_ crosshair gap.1.5; cl_ crosshair size 2.5; cl_ crosshair style 4; cl_ crosshair thickness 0

cl_ crosshair _drawoutline 0; cl_ crosshair _outlinethickness 1; cl_ crosshair color 2; cl_ crosshair dot 0; cl_ crosshair gap.2; cl_ crosshair size 3; cl_ crosshair style 4; cl_ crosshair thickness 1.15

cl_ crosshair _drawoutline 1; cl_ crosshair _outlinethickness 1; cl_ crosshair color 1; cl_ crosshair dot 0; cl_ crosshair gap.1; cl_ crosshair size 1; cl_ crosshair style 4; cl_ crosshair thickness 1

cl_ crosshair _drawoutline 0; cl_ crosshair _outlinethickness 1; cl_ crosshair color 1; cl_ crosshair dot 0; cl_ crosshair gap.3; cl_ crosshair size 2; cl_ crosshair style 4; cl_ crosshair thickness 1

cl_ crosshair _drawoutline 0; cl_ crosshair color 1; cl_ crosshair dot 0; cl_ crosshair gap.1; cl_ crosshair size 4; cl_ crosshair style 4; cl_ crosshair thickness 1

cl_ crosshair _drawoutline 0; cl_ crosshair color 1; cl_ crosshair dot 0; cl_ crosshair gap.1; cl_ crosshair size 5; cl_ crosshair style 4; cl_ crosshair thickness 1

-GuardiaN (ex-Na`Vi)
cl_ crosshair _drawoutline 0; cl_ crosshair color 1; cl_ crosshair dot 0; cl_ crosshair gap 0; cl_ crosshair size 2; cl_ crosshair style 4; cl_ crosshair thickness 0.5

cl_ crosshair _drawoutline 1; cl_ crosshair color 1; cl_ crosshair dot 0; cl_ crosshair gap 0; cl_ crosshair size 2; cl_ crosshair style 4; cl_ crosshair thickness 0

cl_ crosshair _drawoutline 0; cl_ crosshair color 1; cl_ crosshair dot 0; cl_ crosshair gap.2; cl_ crosshair size 5.5; cl_ crosshair style 4; cl_ crosshair thickness 1

cl_ crosshair _drawoutline 0; cl_ crosshair color 4; cl_ crosshair dot 0; cl_ crosshair gap.1; cl_ crosshair size 1; cl_ crosshair style 4; cl_ crosshair thickness 0.5

cl_ crosshair size 4; cl_ crosshair gap.1; cl_ crosshair style 4; cl_ crosshair thickness 1; cl_ crosshair color 5; cl_ crosshair dot 0; cl_ crosshair _drawoutline 0

cl_ crosshair _drawoutline 0; cl_ crosshair color 1; cl_ crosshair dot 0; cl_ crosshair gap.1; cl_ crosshair size 3; cl_ crosshair style 4; cl_ crosshair thickness 1

cl_ crosshair _drawoutline 0; cl_ crosshair color 1; cl_ crosshair dot 0; cl_ crosshair gap.2; cl_ crosshair gap_useweaponvalue 0; cl_ crosshair size 2; cl_ crosshair style 4; cl_ crosshair thickness 0

cl_ crosshair _drawoutline 0; cl_ crosshair color 1; cl_ crosshair dot 0; cl_ crosshair gap.2; cl_ crosshair size 3; cl_ crosshair style 4; cl_ crosshair thickness 0.5

Sights of Virtus.Pro players:

-NEOcl_ crosshair _drawoutline 0; cl_ crosshair color 1; cl_ crosshair dot 0; cl_ crosshair gap.0.5; cl_ crosshair size 4; cl_ crosshair style 5; cl_ crosshair thickness 0

cl_ crosshair _drawoutline 0; cl_ crosshair color 4; cl_ crosshair dot 0; cl_ crosshair gap.1; cl_ crosshair size 4; cl_ crosshair style 5; cl_ crosshair thickness 1-

cl_ crosshair _drawoutline 0; cl_ crosshair color 1; cl_ crosshair dot 0; cl_ crosshair gap.1; cl_ crosshair size 3.5; cl_ crosshair style 4; cl_ crosshair thickness 0

Immortals Player Sights:

cl_ crosshair _drawoutline 0; cl_ crosshair color 1; cl_ crosshair dot 0; cl_ crosshair gap.3; cl_ crosshair size 2; cl_ crosshair style 4; cl_ crosshair thickness 0

cl_ crosshair _drawoutline 1; cl_ crosshair color 1; cl_ crosshair dot 0; cl_ crosshair gap.1; cl_ crosshair size 4; cl_ crosshair style 4; cl_ crosshair thickness 0

cl_ crosshair _drawoutline 0; cl_ crosshair color 1; cl_ crosshair dot 0; cl_ crosshair gap.1; cl_ crosshair size 4; cl_ crosshair style 4; cl_ crosshair thickness 1

cl_ crosshair _drawoutline 0; cl_ crosshair _outlinethickness 1; cl_ crosshair color 1; cl_ crosshair dot 0; cl_ crosshair gap.1.5; cl_ crosshair size 4; cl_ crosshair style 4; cl_ crosshair thickness 1

cl_ crosshair _drawoutline 1; cl_ crosshair color 5; cl_ crosshair dot 1; cl_ crosshair gap.1; cl_ crosshair size 4.5; cl_ crosshair style 4; cl_ crosshair thickness 0.5

All commands must be entered into the console.

Also write in the comments of the sights of which players from the pro-scene are missing here!

Methods for changing the sight

The ability to set the desired parameters of your own sight in CS: GO is even in the game client itself. To do this, just open the interface settings. There will be minimal changes. Among those:

The indication starts as the very first command. The Counter Strike: Global Offensive game provides its own letters for each inscription. Numerical values ​​are best found on the official Steam Community site.

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